Search Issue Tracker
Fixed in 2022.2.X
Votes
4
Found in
2018.4
2019.4
2020.1
2020.1.12f1
2020.2
2021.1
Issue ID
1291253
Regression
No
Build fails when multiple Newtonsoft.Json.dll files are included in the project
How to reproduce:
1. Open the attached project's "case_1291253-Project.zip"
2. Make a build
3. Observe the Console Window
Expected result: No errors are thrown
Actual result: "PrecompiledAssemblyException: Multiple precompiled assemblies with the same name nunit.framework.dll included or the current platform." error is thrown
Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10
Link to the forums: https://forum.unity.com/threads/conflict-between-assets-newtonsoft-and-packagemanagers-newtonsoft.843898/#post-6581038
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a10