Search Issue Tracker

0
votes
Fixed

PlayerUpdateTime PlayerLoop callback no longer works properly after Time...

Scripting

-

Oct 09, 2020

-

Version/s: 2020.2.0a16

1. Open attached project; 2. Build a player to any platform that received Time.deltaTime fix; 3. Observe that project time calculati... Read more

0
votes
Fixed

Errors when modifying the value of the 'Scripting Define Symbols' field ...

Scripting

-

Sep 09, 2020

-

Version/s: 2018.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Project Settings' > 'Player' 3. Expand 'Other Settings' 4.... Read more

1
votes
Not Reproducible

Incorrect/mismatched defines in Editor code

Scripting

-

Oct 13, 2020

-

Version/s: 2018.3, 2020.1.8f1, 2020.2.0b2, 2020.2.0b6

Looks like we have incorrect defines on a few 2020 versions. UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.x UNITY_2020_OR_NEWER i... Read more

0
votes
Fixed

System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...

Scripting

-

May 18, 2022

-

Version/s: 2021.2.12f1, 2021.3, 2021.3.0f1

How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more

1
votes
Active

Crash when exiting the Play Mode and there's a script attached to a Game...

Scripting

-

Apr 26, 2022

-

Version/s: 2019.4, 2019.4.38f1, 2020.3, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more

0
votes
By Design

Exceptions during compile for ILPostProcessors with static constructors

Scripting

-

Oct 19, 2020

-

Version/s: 2020.2.0a12, 2020.2.0b7, 2021.1

How to reproduce: 1. Open the attached project ("New Unity Project.zip") 2. Observe compile errors Expected results: No compile err... Read more

0
votes
Duplicate

[Assembly definition] problems when add a new assembly definition reference

Scripting

-

Oct 27, 2020

-

Version/s: 2021.1.0a2, 2021.1.0a3

steps to repro: 1. create a new project 2. add a new assembly definition asset 3. select the assembly definition asset 4. in inspect... Read more

0
votes
By Design

[Mac] DLLNotFoundException when trying to Open DLL on Mac

Scripting

-

Sep 21, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more

0
votes
Fixed

[macOS] Application.systemLanguage returns "Unknown" when system languag...

Scripting

-

Oct 28, 2020

-

Version/s: 2018.4, 2019.4.11f1, 2021.1

How to reproduce: 1. Change the system language to Norwegian Bokmål/Nynorsk 2. Restart the PC 3. Open the attached Scene labeled "Sa... Read more

0
votes
Fixed

Undoing RegisterCreatedObjectUndo always changes the name of redo to "Cr...

Scripting

-

Sep 29, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b2, 2021.1

How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Scene" scene 3. Select "Script" GameObject 4. Click on the "Create" ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.