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Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Enter Play mode Expected results: "Awake was calle... Read more
Crash on C++ native plugin allocation
Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more
'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...
Steps to reproduce: 1. Open user-supplied project 2. Select foo_test Serialized Object in the Project window Expected: no errors ar... Read more
"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...
Reproduction steps: 1. Create a New Project and download "1205367.zip" 2. Copy the "ScriptAssemblies" folder from the projects "Libr... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes... Read more
[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce: -Create a new unity project -Import the attached script or copy from below (Project Window -> Import new asset) -Creat... Read more
Memory leak occurs when calling socket receive in thread during Play Mode
How to reproduce: 1. Open the "SampleScene" Scene in the attached "1211367.zip" project 2. Open Profiler and click on the Memory Mod... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce: 1. Open tester-attached project (AlignOf.zip) 2. Enter Play Mode 3. See the Console window Expected result: Unity... Read more
[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...
How to reproduce: 1. Open attached project "MaterialsSubstance.zip" 2. Open "SampleScene" scene in "Scenes" folder 3. Enter Play Mod... Read more
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