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0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'project-1179279.zip' project 2. Enter Play mode and observe the Console window Expected res... Read more

3
votes
Fixed

[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown

Scripting

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more

0
votes
Fixed

UnityEngine.UI missing reference errors are thrown when reimporting assets

Scripting

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Aug 01, 2019

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Version/s: 2019.1.12f1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more

0
votes
Fixed

[Preferences Window] Applying preferences items is slow

Scripting

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Aug 08, 2019

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Version/s: 2019.1.0a12, 2019.2.0a12

How to reproduce: 1. Open a new project and go to Edit > Preferences 2. Toggle any of the tickboxes or change any of the dropdowns ... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open attached project "StackTraceBR.zip" 2. Make sure the Profiler window is open and only GarbageCollector graph i... Read more

1
votes
Fixed

[Scripting] MissingMethodException errors are thrown on selecting object...

Scripting

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Aug 09, 2019

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Version/s: 2019.3.0a3, 2019.3.0a12

MissingMethodException errors are thrown on selecting object after updating the API. Steps to repro: 1. Open the attached project. ... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

0
votes
Fixed

UnityEditor.SelectionMode is missing Flags attribute

Scripting

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Dec 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip") 2. Open "SampleEditorScript.cs" 3. ... Read more

0
votes
Won't Fix

Headers are rendered in reverse order when using multiple [Header()] att...

Scripting

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Aug 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more

0
votes
By Design

Putting the [Header()] tag above a line with multiple variables it shows...

Scripting

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more

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