Search Issue Tracker
By Design
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.4.0f1
2019.1.0a1
2019.1.11f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1176480
Regression
No
Putting the [Header()] tag above a line with multiple variables it shows the Header name above each entry
To reproduce:
1. Open Unity and create a New Project
2. Create a new script and attach it to any gameObject
3. Open the newly created script and paste these lines:
[Header("Camera scaling")]
public Transform center, unscaledCamera, scaledcamera;
4. Save the script and go back to Unity Editor
5. Select gameObject on which attached script is and inspect it on Inspector
6. Observe that the Script component shows the Header name above each entry
Notes:
- This issue happens on both Windows and macOS
- Image for reference is attached in Comments section
Reproduced on Unity 2017.4.0f1, 2017.4.32f1, 2018.3.14f1, 2018.4.7f1, 2019.1.14f1, 2019.2.3f1, 2019.3.0b1 and 2020.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2020.1.X):
This is how C# attributes are assigned to members when define in the same statement. If you do not want this, split the declaration on multiple lines.