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0
votes
Fixed

[IL2CPP] ArgumentNullException is thrown when using async and having a l...

Scripting

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Jan 31, 2019

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Version: 2018.3.3f1

Repro steps: 1. Open user attached project 2. Build and Run 3. Check the log Actual: "ArgumentNullException: Value cannot be null. ... Read more

0
votes
By Design

Error of TlsException when System.Net.Http.dll is used for HTTP in the e...

Scripting

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Jan 08, 2019

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Version: 2018.3.0f2

To reproduce: 1. Open attached project 2. Open Sample scene 3. Press Play 4. Check the console for the error Actual result: System.... Read more

0
votes
Active

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version: 2018.3.2f1

To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Active

System.Reflection.TargetInvocationException is thrown when using .NET Ma...

Scripting

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Dec 14, 2018

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Version: 2018.3.0f2

Reproduction steps: 1. Open the Unity Project inside the ownCloud directory 2. Open the "SampleScene" and play it 3. Follow the logs... Read more

0
votes
Active

"Debug.Log()" outputs unnecesarry lines in Editor Log

Scripting

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Nov 11, 2018

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Version: 2018.2.12f1

Reproduction steps: 1. Create a New Project 2. Create a Script where there is a "Debug.Log()" 3. Run Scene with the script 4. Open ... Read more

0
votes
Not Reproducible

[PackedMemorySnapshot] Array type fields are listed as non-array types

Scripting

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Nov 29, 2018

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Version: 2018.3.0b12

To reproduce: 1. Open attached project 2. In main toolbar, click Repro, Demonstrate To Console 3. Observe the console prints Expect... Read more

0
votes
Active

TextAreas in a list do not scroll independently

Scripting

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Feb 07, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open the user-submitted project ("test.zip") 2. In the Project Window, click "StringTests" 3. In its Inspector ... Read more

7
votes
Fixed

Editor throws assembly reference error when custom external assembly is ...

Scripting

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Feb 13, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Open Project UnityDllTestProject2 2. Enter the Play Mode 3. Check the console for load errors Expected resu... Read more

0
votes
Not Reproducible

Memory is leaking when using SetFloat() to update Shader properties with...

Scripting

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Feb 13, 2019

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Version: 2018.3.0b9

To reproduce: 1. Open attached project "Youzu_memoryLeaks.zip" 2. Enter Play mode 3. Observe memory leaking via Task Manager or othe... Read more

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