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1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps: 1. Open the Project inside of the "BuildFailRepro.zip" 2. Build the Project as Windows 86x64 3. After the Build... Read more

0
votes
Won't Fix

NotImplementedException when calling HttpListener.TimeoutManager

Scripting

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Jan 25, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a10, 2019.2.0a1

How to reproduce: 1. Open the attached "TimeoutManager_NotImplemented.zip" project 2. Open the "SampleScene" scene 3. Enter Play mod... Read more

0
votes
Duplicate

[IL2CPP] Player crashes when creating an object of a generic class with ...

Scripting

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Nov 27, 2018

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Version/s: 2018.3.0b8, 2018.3.0b11

Repro steps: 1. Open QA attached project "repro_1104381" 2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 20... Read more

0
votes
By Design

Incorrect position using <Position> instead of <Transform> when changing...

Scripting

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0b10, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "TurnBasedBattle.zip" 2. Open "TurnedBasedBattle" scene 3. Press "Play" 4. Press load f... Read more

4
votes
Fixed

Internal package modules that are not used in a project do not get strip...

Scripting

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Apr 28, 2021

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Version/s: 2021.2.0a17

Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more

0
votes
Fixed

Scripts are unable to compile after upgrading project to 2019.3.0b4

Scripting

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Nov 02, 2019

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Version/s: 2019.3.0b4, 2019.3.0b9

How to reproduce: 1. Open the user-supplied project 2. Observe the errors in the Console window Expected result: after upgrading th... Read more

0
votes
Not Reproducible

[PackedMemorySnapshot] Array type fields are listed as non-array types

Scripting

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Nov 29, 2018

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Version/s: 2018.3.0b12

To reproduce: 1. Open attached project 2. In main toolbar, click Repro, Demonstrate To Console 3. Observe the console prints Expect... Read more

2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Fixed

System.Reflection.TargetInvocationException is thrown when using .NET Ma...

Scripting

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Dec 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the Unity Project inside the ownCloud directory 2. Open the "SampleScene" and play it 3. Follow the logs... Read more

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