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Inconsistent behaviour for reloading scripting assemblies after building...
How to reproduce:1. Create a new Unity project with version 2018.3.0a5 or older2. Build the empty project into a player3. Check Edit... Read more
MissingReferenceException and broken GUI after enter/exit Play mode with...
How to reproduce:1. Open the attached "Test.zip" project or create a new one2. In the Menu bar, select "Edit/ Project Settings..."3.... Read more
[Incremental GC] Projects fails to open if switching from .NET 4.x to .N...
How to reproduce:1. Open attached project2. Go to Player Settings and switch to .NET 3.5 Result - Editor is not opened, after that y... Read more
Script reference lost when importing .unitypackage with .dll files
Steps to reproduce:1. Open the attached Project "ReimportReproPackage"2. See the Inspector Window for GameObject "ColorChaningCube" ... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more
ReflectionTypeLoadException is thrown when retrieving assembly types in ...
How to reproduce:1. Open the attached "TestReflection.zip" project2. Open the "TestReflection" scene3. Enter the Play mode4. Observe... Read more
[Incremental GC] Crash after enabling Incremental GC in Editor and tryin...
How to reproduce:1. Open "CrashGC" project2. Go to Player Settings --> Enable "Incremental GC"3. Expand "Scripting Backend" setti... Read more
[Android] Memory is leaking on android device and Scripting Runtime Vers...
How to reproduce:1. Open attaches Unity project2. Open Profiler window3. Open build settings.4. Select Development Build and Autocon... Read more
NullReferenceException errors appear when there are 2 .asmdef files in o...
To reproduce:1. Create new project2. Create 2 .asmdef files Reproducible with: 2019.1.0a10, 2019.2.0a3Not reproducible with: 2017.4.... Read more
Projects Generated from Assembly Definitions include non-code files from...
To reproduce:1. Open attached project2. Open Visual Studio by clicking C# script from the project Reproducible with: 2017.4.19f1Not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes