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Line Renderer Edit Points in Scene View gizmo is not responsive in the S...
Steps to reproduce:1. Open the project from the attached file "1244789.zip"2. Select the "Line" GameObject from the Hierarchy3. In t... Read more
Hand tool gets stuck on Orbit after looking around the Scene with arrow ...
Repro steps:1. Open the attached project "1253664-handtool.zip"2. Open the scene Assets/Scenes/SampleScene.unity and make sure that ... Read more
VSync gets disabled in the Game view when maximizing and then minimizing...
How to reproduce:1. Create a new project2. Enable stats in the Game view3. Make sure VSync is enabled (In the Game view check the Fr... Read more
Scene view camera is moved to Asset's position when Focusing on Asset wi...
How to reproduce:1. Open the attached "Focus" project2. Make sure that Tool Handle Position is set to Pivot (Found in the Toolbar at... Read more
Inspector freezes when Esc key is pressed while editing a collider and d...
How to reproduce:1. Create and open a new project2. Create a new Cube3. Select the Cube in the Hierarchy window4. In the Inspector w... Read more
Camera dollies away too far when focusing on armature bones using F shor...
How to reproduce:1. Open the attached '1214702.zip'2. Open 'SampleScene' Scene3. Zoom in to clearly see the 'Cube.005' GameObject5. ... Read more
[Wild Crash] Editor crashes on mono_aot_get_cached_class_info when Gizmo...
Reproduction steps:1. Open attached "MyFirstGame.zip" project2. Open Build Settings3. Switch Platform to WebGL-- Observe the crash U... Read more
[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more
Holding the "F" key shortcut affects the performance significantly when ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, inspect the sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used