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[HDRP] Decal gizmo flickers when rectangle selected
Versions tested: 2020.2.0b11 + 10.2/Master 1) Open attached project or have one with decal projectors in it 2) Try to mouse drag an... Read more
VFX Graph doesn't play during Play Mode when Scene view is not active
How to reproduce: 1. Open the attached "1294054_repro.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
The Game View Scale slider value increases when the project is reopened ...
Reproduction steps: 1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project 2. In the Game View set the aspe... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce: 1. Open the attached project "DrawOnSceneGUITest_.zip" 2. Open "SampleScene" scene 3. Double click on the GameObje... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce: 1. Open the attached "case_1368792" project 2. Right-click and select "3D Object -> Tree" in the Hierarchy 3. Obse... Read more
Scene view camera snapping back or forward when zooming in while holding...
How to reproduce: 1. Create a new 3D project 2. Go to "GameObject> 3D Object > Cube" in the menu bar 3. In the Scene view slowly zoo... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce: 1. Create a new Unity project 2. Reset Editor Layout to 'Default' 3. Dock the Game View below the Scene View 4. Cr... Read more
Styling issues in the app toolbar
Since the main toolbar is a VisualElement, some styling issues appeared: - Borders are missing or badly rendered - Double bo... Read more
Scene View Tools break when using Hand Tool simultaneously with Arrow Keys
How to reproduce: 1. Create a new Unity project 2. Open Scene view 3. Select the Hand Tool 4. Hold the left mouse button in Scene Vi... Read more
[Physics] ArticulationBody angular limit gizmo does not update when Game...
How to reproduce: 1. Open the user's attached "Physics_Bugs" project 2. Open "AB_AngleLimits" Scene 3. In the Hierarchy select the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file