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[HDRP] Decal gizmo flickers when rectangle selected
Versions tested: 2020.2.0b11 + 10.2/Master 1) Open attached project or have one with decal projectors in it2) Try to mouse drag and ... Read more
VFX Graph doesn't play during Play Mode when Scene view is not active
How to reproduce:1. Open the attached "1294054_repro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the Gam... Read more
The Game View Scale slider value increases when the project is reopened ...
Reproduction steps:1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project2. In the Game View set the aspect... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce:1. Open the attached project "DrawOnSceneGUITest_.zip"2. Open "SampleScene" scene3. Double click on the GameObject ... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce:1. Open the attached "case_1368792" project2. Right-click and select "3D Object -> Tree" in the Hierarchy3. Obse... Read more
Scene view camera snapping back or forward when zooming in while holding...
How to reproduce:1. Create a new 3D project2. Go to "GameObject> 3D Object > Cube" in the menu bar3. In the Scene view slowly ... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce:1. Create a new Unity project2. Reset Editor Layout to 'Default'3. Dock the Game View below the Scene View4. Create... Read more
Styling issues in the app toolbar
Since the main toolbar is a VisualElement, some styling issues appeared:- Borders are missing or badly rendered- Double borders betw... Read more
Scene View Tools break when using Hand Tool simultaneously with Arrow Keys
How to reproduce:1. Create a new Unity project2. Open Scene view3. Select the Hand Tool4. Hold the left mouse button in Scene View a... Read more
[Physics] ArticulationBody angular limit gizmo does not update when Game...
How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open "AB_AngleLimits" Scene3. In the Hierarchy select the "Cub... Read more
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