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Null reference exceptions are thrown constantly if the Full-screen Game ...
How to reproduce: 1. Create a new project 2. In the Game Window change the "Enter Play Mode" option to Fullscreen 3. Enter Play mode... Read more
Dragging a Sprite into the Scene View causes a flickering image of the S...
How to reproduce: 1. Open the attached project from "1402216sprites.zip" 2. Open Scene "SampleScene" 3. From Project Browser drag "A... Read more
Vertex snapping to surface doesn't work correctly when using Center as T...
How to reproduce: 1. Open the attached project "SnapTesting.zip" 2. Open "SampleScene" Scene 3. Make sure Tool Handle Position is se... Read more
"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...
Reproduction steps: 1. Create a new Unity project 2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected res... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in scene 3. Select Scale Tool while having the ... Read more
Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce: 1. Open project "IncrementalBug.zip" 2. In the Scene window open the Increment Snapping tool 3. In the Move X fiel... Read more
Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce: 1. Install the Japanese Language Pack into Unity 2. Open a new Unity project Expected result: The name of the Too... Read more
Scene Gizmo background turns to black when turning it off then entering ...
How to reproduce: 1. Open project "OrientationGizmo.zip" 2. In the Scene window right-click two lines near the Scene Gizmo and selec... Read more
Hierarchy is not repainted when pressing the Toggle Picking shortcut
How to reproduce: 1. Create a new Unity project 2. Set a shortcut for "Toggle picking" (Edit->Shortcuts->Scene Picking) 3. In the Hi... Read more
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce: 1. Open the user-submitted project 2. Open the scene "test" (Assets/test.unity) 3. In the Scene view control bar, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException