Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1
2022.2
2022.2.0a5
Issue ID
1403304
Regression
No
Null reference exceptions are thrown constantly if the Full-screen Game view window is closed
How to reproduce:
1. Create a new project
2. In the Game Window change the "Enter Play Mode" option to Fullscreen
3. Enter Play mode
4. Move the cursor to the Top-Left corner of the screen to bring up the top-bar
5. Close the Game window
Expected results: Game Window is no longer in Fullscreen and is rendered as an Editor window or the Game window tab is closed completely
Actual results: Game Window is no longer in Fullscreen, however, it is rendered blank and null reference errors are thrown
Reproducible with: 2022.1.0b10, 2022.2.0a7
Could not test with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1(Full-sreen option for Game view was not yet available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
- Decals do not get projected onto a GameObject draw with the Render Objects Renderer Feature when according to Event it should be projected
- The Depth value is not being written correctly in the Scene view when the Full Screen Pass Renderer Feature is applied on a GameObject with the Render Object Feature
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it
This is a duplicate of issue #1397561