Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0a17
2021.2.4f1
2022.1
Issue ID
1384396
Regression
Yes
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce:
1. Open the user-submitted project
2. Open the scene "test" (Assets/test.unity)
3. In the Scene view control bar, open the Draw mode menu
4. Under "Deferred", select Albedo
5. In the Inspector window, select the GameObject "Cube"
6. Inspect the Scene view
Expected result: The wireframe of "Cube" matches the mesh
Actual result: The wireframe of "Cube" is above the mesh
Reproducible with: 2021.2.0a17, 2021.2.6f1, 2022.1.0b2
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
This is a duplicate of issue #1381437