Search Issue Tracker
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce: 1. Open user-submitted project (837124.zip) 2. Open the Main scene 3. Enter Play Mode Expected result: the Editor... Read more
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To ... Read more
Sprites disappear in Prefab window when in Play mode and they are packed...
How to reproduce: 1. Open the attached 'project-1184057.zip' project 2. In the Project window double click 'Prefab' 3. Enter Play mo... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more
Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Remove Mesh Renderer component of Cube > Sphere 4.... Read more
Performance downgrade in Play Mode while being in Prefab Mode
Steps to repro: 1. Open attached project "Performance Issue.zip" 2. Make sure you are in Level_1 scene (Assets/Levels/1 world/Level_... Read more
Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce: 1. Create a new 3D project 2. Load the attached "TestLayout.wlt" layout 3. Create two Empty GameObjects in the Hie... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more
ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce: 1. Create a new Unity project 2. Right-click the SampleScene and select 'Add New Scene' 3. Unload the 'SampleScene... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro: 1. Create a new project. 2. G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects