Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3
2019.3.0b2
2020.1
Issue ID
1181769
Regression
No
Performance downgrade in Play Mode while being in Prefab Mode
Steps to repro:
1. Open attached project "Performance Issue.zip"
2. Make sure you are in Level_1 scene (Assets/Levels/1 world/Level_1.unity)
3. Open Arrow prefab in Prefab Mode
4. Detach GameView to a separate window
5. Enter Play Mode
6. Try expanding, collapsing RigidBody 2D on an Arrow prefab and compare the performance
Reproduced in: 2019.3.0b4, 2020.1.0a5
Note:
1. Profiling Editor shows a spike in GUI.TextureDraw.
2. Profiling Playmode shows a spike in RenderTexture.SetActive.
3. 2019.3 performance is way worse than 2020.1.
4. Could not reproduce on earlier versions due too package errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment