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0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more

0
votes
Fixed

Restructure prefab by making a variant of nested prefab's "Open Prefab" ...

Scene Management

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Jul 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached project "RestructurePrefab.zip" and scene "SampleScene"2. In Hierarchy window, drag and drop "Canv... Read more

0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more

1
votes
Not Reproducible

[Mac] Adding a script containing a null reference to a prefab causes Edi...

Scene Management

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May 24, 2019

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Version/s: 2019.1.0a11, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "PrefabFreeze.zip" project2. Open the "GameObject.prefab" in Prefab mode and make sure Auto Sa... Read more

4
votes
Fixed

Custom asset changes are not applied when modifying the asset in Play Mode

Scene Management

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Jul 12, 2021

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Version/s: 2021.2.0b1, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project "UpdateIssue.zip"2. Open the "Scenes > SampleScene" Scene3. Enter Play Mode4. Cli... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more

0
votes
Fixed

Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

0
votes
By Design

Prefab property's displayed value does not update when modified by a script

Scene Management

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Jul 19, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more

0
votes
Fixed

EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...

Scene Management

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more

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