Search Issue Tracker
By Design
Votes
0
Found in
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.2.0b9
2019.3.0a1
Issue ID
1168398
Regression
No
Nested Prefabs lose their Connection when the Root Prefab is Deleted
How to reproduce:
1. Open the attached project Case_1168398
2. Delete the Cube Prefab
3. Observe the Hierarchy window
Expected result: The root prefab loses its connection but the two nested prefabs remain as Prefabs
Actual result: All Prefabs lose their connection
Reproducible with: 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9
Could not test with: 2017.4.30f1(Nested Prefabs were not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
This behavior is by design. The data about which objects are nested Prefabs is stored within the parent Prefab Asset, so when it's deleted, that data is lost as well.