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0
votes
Duplicate

[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...

Scene Management

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Feb 11, 2020

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Version/s: 2020.1.0a5, 2020.1.0a23

GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more

0
votes
By Design

Can't assign a prefab to a public field through the asset selection dial...

Scene Management

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Feb 17, 2019

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open user attached project2. Open scene "SmallSpritesScene"3. Select "MainClassReferencer" GameObject in the Hierarch... Read more

0
votes
Not Reproducible

InvalidOperationException raises while creating a variant from script se...

Scene Management

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Dec 04, 2018

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Version/s: 2018.3.0f1

1. Open attached project2. Click "Test->Run" menu item3. Open "Variant" prefab asset4. Delete "Variant" prefab asset5. click "Tes... Read more

1
votes
Fixed

Prefab reference in a Scriptable Object gets removed when the SO is atta...

Scene Management

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Oct 14, 2018

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Version/s: 2018.3.0a6, 2018.3.0b5

How to reproduce:1. Open user-submitted project (PrefabRefByInsideSO)2. Drag the GameObject prefab into its Scriptable Object's 'Pre... Read more

0
votes
Fixed

Editor freezes for couple of seconds when using LoadSceneAsync

Scene Management

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Oct 22, 2018

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Version/s: 2017.4.12f1, 2018.2.0a1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open users attached project2. Open "SampleScene"3. Press Play4. Press space to initiate loading of the "Test" ... Read more

0
votes
Fixed

[Improved Prefab] Removed component doesn't disappear completely from th...

Scene Management

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Nov 30, 2018

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Version/s: 2019.1.0a11

The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more

0
votes
Fixed

Scene can't be enabled because it doesn't exist after deleting a folder ...

Scene Management

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Sep 11, 2021

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Version/s: 2021.2.0a5, 2021.2.0b11, 2022.1

How to reproduce:1. Open the attached "136451.zip" project2. Open the "NewScene" Scene in the "_Folder" folder3. Enter and exist the... Read more

0
votes
Fixed

[Prefab] Redo action is not performed for Toggle Active State on Prefab ...

Scene Management

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Dec 10, 2020

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Version/s: 2021.1.0a1, 2021.1.0a10

Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy.Refer to the attached vide... Read more

0
votes
Fixed

GameObjects with HideFlags.DontSave raise an Error when reloading the Scene

Scene Management

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project2. Click on the "Spawner" GameObject3. Right... Read more

10
votes
Active

Object.Destroy takes unreasonably long when called on large prefabs

Scene Management

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more

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