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0
votes
Fixed

Undo API could delete Prefab Stage root GameObject

Scene Management

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Jan 10, 2022

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Version/s: 2022.2.0a1

Steps:1. Open attached project2. Use "Test/Run" menu item==>"Error: The Prefab contents root has been deleted" dialog appears The... Read more

0
votes
Fixed

[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...

Scene Management

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May 13, 2020

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Version/s: 2020.2.0a12

Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "02 - Multi-line Tex... Read more

0
votes
Fixed

Transform::GetWorldToLocalMatrix crash during first import when accessi...

Scene Management

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Jun 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more

0
votes
Not Reproducible

AssetPostprocessor is only applying the changes to the FBX but not to th...

Scene Management

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Feb 24, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1

How to reproduce:1. Open the attached repro.zip project2. Open Scenes/SampleScene/ CamraScene3. Select "GasTank", and "GasTank Varia... Read more

0
votes
Fixed

Renaming the modified scene wipes all the unsaved content from it

Scene Management

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Dec 08, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more

0
votes
Fixed

[Improved Prefabs] Exception is thrown on creating prefab after editing ...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more

0
votes
Duplicate

[Improved prefabs] Override window displays options even when there are ...

Scene Management

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Nov 19, 2018

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Version/s: 2018.3.0b3, 2018.3.0b11

Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more

0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

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Nov 20, 2018

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Version/s: 2019.1.0a10

Steps:1. Add GameObject to the Hierarchy2. Add 3D model with children to that GameObject3. Make a prefab asset out of it4. Expand 3D... Read more

0
votes
Fixed

Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...

Scene Management

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Jun 06, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more

0
votes
Not Reproducible

ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...

Scene Management

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May 02, 2020

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Version/s: 2019.3, 2019.3.12f1

Steps to reproduce:1. Open QA-Supplied project ("1243637Test.zip")2. Open Scene "TestMap"3. On the "TestMap" GameObject, add a "Rect... Read more

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