Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1159905
Regression
Yes
Transform::GetWorldToLocalMatrix crash during first import when accessing Components in Prefabs
Steps to reproduce:
1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")
2. Edit "producePrefabTransformAccessCrash.bat" to change Unity versions (set UNITY_PATH=)
3. Run "producePrefabTransformAccessCrash.bat"
Reproduced in: 2018.4.0f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Not reproduced in: 2017.4.29f1, 2018.3.0a1, 2018.3.14f1*
Note: *Packages break, that might impact reproducibility
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Add comment