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0
votes
By Design

Applied nested prefab instance in prefab mode is duplicated in variant i...

Scene Management

-

Mar 18, 2019

-

Version/s: 2019.2.0a10

Steps: 1. Create the three prefab assets ('Root', 'Nestee1', 'Nestee2') and instantiate their instances 2. Add Nestee2 to Nestee1 an... Read more

0
votes
Duplicate

Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...

Scene Management

-

Dec 14, 2018

-

Version/s: 2018.3.0f2

How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

-

Oct 04, 2018

-

Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce: 1. Open user's attached project 2. Drag "Game Object" from the Hierarchy to Project view in order to create a pr... Read more

1
votes
Fixed

Missing Components don't appear in the Inspector when in Prefab Mode and...

Scene Management

-

Sep 23, 2018

-

Version/s: 2018.3.0b2

Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Select "ThirdPersonController" in the Hierarchy 4. Notice ... Read more

0
votes
Won't Fix

[LightProbes] LightProbeGroup jumps to other additive scene when you pre...

Scene Management

-

Sep 27, 2018

-

Version/s: 2018.1.0f2

How to reproduce: 1. Open or create a new Unity Project 2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy... Read more

1
votes
Fixed

Undoing the "Create/Replace prefab" action does not revert the Prefab to...

Scene Management

-

Sep 28, 2018

-

Version/s: 2018.3.0b3

How to reproduce: 1. Create a new Unity project 2. Create a 'Cube' and a 'Sphere' GameObjects 3. Turn them into prefabs 4. Pick one ... Read more

0
votes
Fixed

Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...

Scene Management

-

Jan 05, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1

Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more

2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

-

Sep 19, 2019

-

Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

-

Mar 10, 2019

-

Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more

0
votes
By Design

Prefabs Overrides Window shows override objects with DontSave flags

Scene Management

-

Feb 26, 2019

-

Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user attached project "PrefabOverrides_183.zip" 2. Open "ReproScene" (in "Repro" folder) 3. Select "ReproP... Read more

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