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0
votes
Fixed

Applying overriden name of nested Prefab is silently ignored

Scene Management

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Oct 09, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more

2
votes
Fixed

Layer dropdown selection is persistent through projects

Scene Management

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more

2
votes
Won't Fix

Prefab referenced Game Object is not removed from the Scene files when t...

Scene Management

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1191638.zip") 2. Open "MB" Script from Assets and comment/delete the public SO field 3... Read more

1
votes
By Design

SaveScene is triggered on starting play mode even if the scene is not di...

Scene Management

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Sep 21, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

To reproduce: 1. Open attached project 2. Open Project Settings, select "Editor" and enable "Enter Play Mode Options (Experimental)"... Read more

0
votes
Fixed

Override window displays "No Overrides" with "Apply and Revert" options ...

Scene Management

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Nov 11, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more

0
votes
Fixed

The time Required to load Gameobjects or Prefab instances does not scale...

Scene Management

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Sep 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene ("Transform_10000) with 10000 objects 3. Run Test -> Measure Open/C... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

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Oct 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more

3
votes
Postponed

Prefab Variant Overrides are reset when changing its base

Scene Management

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Oct 21, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

To reproduce: 1. Open attached project ("case_1192908.zip") 2. Observe the Scene view - all of the Cube Variants have different Over... Read more

1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open QA-supplied project 2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: n... Read more

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