Search Issue Tracker
Applying overriden name of nested Prefab is silently ignored
How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more
Layer dropdown selection is persistent through projects
Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more
Prefab referenced Game Object is not removed from the Scene files when t...
To reproduce: 1. Open attached project ("case_1191638.zip") 2. Open "MB" Script from Assets and comment/delete the public SO field 3... Read more
SaveScene is triggered on starting play mode even if the scene is not di...
To reproduce: 1. Open attached project 2. Open Project Settings, select "Editor" and enable "Enter Play Mode Options (Experimental)"... Read more
Override window displays "No Overrides" with "Apply and Revert" options ...
When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more
The time Required to load Gameobjects or Prefab instances does not scale...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene ("Transform_10000) with 10000 objects 3. Run Test -> Measure Open/C... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
Prefab Variant Overrides are reset when changing its base
To reproduce: 1. Open attached project ("case_1192908.zip") 2. Observe the Scene view - all of the Cube Variants have different Over... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce: 1. Open QA-supplied project 2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects