Search Issue Tracker
Folders in Packages folder cannot be added to object fields since they c...
How to reproduce:1. Open attached project "ReorderableListShortcuts.zip"2. Select "New Scriptable Object With Lists" in the Project ... Read more
Project and Console window search bars have no text length limits and mi...
How to reproduce:1. Create a new project2. Open the Project window3. In the Project search bar paste a huge amount of symbols (for e... Read more
Object Picker order is from file order in Project window
Reproduction steps:1. Open attached project "Sorting.zip"2. In Project window, select Assets/"Static Level Collection.asset"3. In In... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
Folder icon never changes back to empty icon when the folder was expande...
Reproduction steps:1. Open the attached project "Prova.zip"2. Create a new folder in the Project view window3. Put any other folder ... Read more
Multiple project browser windows share the same selection
Steps to reproduce: 1. Create new project2. Open two project browser windows3. Make sure both point to root assets folder4. In one o... Read more
Crash when dragging Prefab into scene
Reproduction steps:1. Extract the Project from the Link2. Place the Packages and the Manifest into the Packages folder of the MarsLW... Read more
Sprite Previews in the Project Window are lighter than the asset when Co...
Reproduction steps:1. Open the attached project "PreviewBug"2. Open "fort_spring_room" folder Expected result: Sprite previews in th... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
Package visibility toggle is ignored when searching in the Project window
How to reproduce:1. Open the user's attached project2. In the Project window toolbar toggle the Package visibility toggle3. In the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used