Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a5
Issue ID
1335308
Regression
Yes
Crash when dragging Prefab into scene
Reproduction steps:
1. Extract the Project from the Link
2. Place the Packages and the Manifest into the Packages folder of the MarsLWRP Project
3. Open the Project
4. Open the Assets\00_Scenes\00_BaseScene Scene
5. Search for "Measurement UI" in the Project Browser
6. Select the "Measurement UI" Prefab and drag it into the Scene View
Expected result: The Prefab is placed in the Scene
Actual result: The Editor crashes
Reproducible with: 2021.2.0a5, 2021.2.0a17
Not reproducible with: 2021.2.0a4
Could not test with: 2019.4, 2020.3, 2021.1 (Project breaks when downgrading)
Notes:
Does not reproduce on 2020.3 or below (2021.1 unknown), but cannot be tested with this Project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Decal Projector with layer mask "nothing" doesn't affect transparent objects when Decal Layers are disabled in frame settings
- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b1