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0
votes
By Design

Ambient lighting and reflection not created in new scene

Progressive Lightmapper

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Mar 12, 2019

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Version/s: 2019.1, 2019.1.0b6

We've run into an issue in LWRP with a test scene, this also repos in builtin and have found a very easy repo which should also fix ... Read more

0
votes
Fixed

[GPU PLM] Wide angle spotlights cause wrong indirect bounce color

Progressive Lightmapper

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Mar 12, 2019

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Version/s: 2018.3, 2019.2.0a7

Steps to reproduce: 1. Download the attached project 2. Make sure that Spotlight - Red, Spotlight - Blue, and Spotlight - Green are... Read more

0
votes
Duplicate

[GPU PLM] Shadowmask is not denoised

Progressive Lightmapper

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Mar 15, 2019

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Version/s: 2019.1

Steps to reproduce: 1. Download MonumentsAndObelisks project 2. Navigate to the Lighting Settings and make sure that Lighting Mode ... Read more

6
votes
Fixed

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Progressive Lightmapper

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Mar 04, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

3
votes
Fixed

[iOS] Directional lightmap compression causes lightmap artifacts

Progressive Lightmapper

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Apr 08, 2020

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Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed 2. Download and open the attached project 3. Enable C... Read more

0
votes
Not Reproducible

LightingData is used to fetch the scene guid

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2020.1

So we basically store the scene guid of the scene the atlassingData was baked for, but then we don't store the scene guid in the act... Read more

5
votes
Fixed

"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...

Progressive Lightmapper

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Mar 22, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps: 1. Open the user's attached project "Case_1263058.zip" 2. Go to... Read more

0
votes
Not Reproducible

Editor crashed after clearing baked data right after canceling a bake

Progressive Lightmapper

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests) 2. In t... Read more

3
votes
Won't Fix

Unity crashes when enabling Mesh Renderer Lightmap Static

Progressive Lightmapper

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Mar 24, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1

How to reproduce: 1. Open attached project "map" 2. In Hierarchy select TerrainBag/Default Terrain0/LowPolyTerrain 3. In Inspector t... Read more

0
votes
By Design

Optix denoiser is selected even when no Nvidia card is installed

Progressive Lightmapper

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Apr 02, 2019

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Version/s: 2018.3.6, 2019.2.0a11

Steps to reproduce: 1. Use a PC with an AMD card 2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255) 3. Open MonumentsAndObelisks p... Read more

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