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0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more

0
votes
Fixed

[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...

Progressive Lightmapper

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Oct 04, 2018

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Version/s: 2018.3.0b5

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window click Generate Light... Read more

2
votes
Fixed

[GPU PLM] [Crash] Crash in OpenCLErrorContextCallback after saving and c...

Progressive Lightmapper

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Oct 05, 2018

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Version/s: 2018.3.0b5

When enabling the GPU Progressive Lightmapper warnings and errors spew to the log. If the user saves during the baking process or af... Read more

0
votes
Fixed

Baking is stuck when clicking Generate Lighting button after exiting fro...

Progressive Lightmapper

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Oct 11, 2018

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Version/s: 2018.3.0b1, 2019.1.0a4

Prerequisites: For repro you'll need to download '[Particles] FTP' project from Collab. Steps to repro: 1. Download the project fr... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

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Sep 20, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Progressive Lightmapper

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Apr 23, 2020

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Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting) 2. Bake th... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce: 1. Open user's attached project 2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when ... Read more

0
votes
Fixed

Unity Editor crashes when trying to bake light using custom bake API

Progressive Lightmapper

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Feb 15, 2019

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Version/s: 2019.1.0a1, 2019.1.0b3

How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more

0
votes
Fixed

Initial AO bake yields wrong results

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.3

Steps to reproduce: 1. Download the attached project and open TestScene01 2. In the Lighting Settings window make sure that Ambient... Read more

0
votes
Fixed

Unity freezes on LightmapEditorSettings:HasZeroAreaMesh(Renderer) when s...

Progressive Lightmapper

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Oct 25, 2018

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Version/s: 2018.2.13f1

How to reproduce: 1. Open the user submitted-project ("crossy trenches.zip") 2. Open the Scene View and Enter Play mode 3. In the Sc... Read more

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