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0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce: 1. Create a new Project 2. Make sure GiCache size in the Preferences is set to 4 GB max size 3. Download cache fil... Read more

0
votes
Fixed

Changes to the coefficients of the Light Probes persist after exiting th...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more

0
votes
Fixed

Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...

Progressive Lightmapper

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May 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project 2. Bake the lighting using GPU lightmapper 3. Switch to baked lightmap ... Read more

0
votes
Fixed

New scene always returns null Lightmap Parameters

Progressive Lightmapper

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Jan 29, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. File > New Scene 3. GlobalIllumination > Print LM Parameters Actual result: The r... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

The lightmaps are not restored after removing baked gameobject and undoing

Progressive Lightmapper

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Mar 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window (Window>Rendering>Lighting) press 'G... Read more

0
votes
Fixed

CullPerObjectLights have ms increase every frame when Light Probe proper...

Progressive Lightmapper

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Jan 28, 2021

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Version/s: 2017.3, 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "CullPerObjectLights.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Open ... Read more

0
votes
Fixed

Crash on baking lighting in a scene with a GameObject that has specific ...

Progressive Lightmapper

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the attached project ("1262506.zip") 2. Open "SampleScene" 3. Bake lighting (Window -> Rendering -> Ligh... Read more

0
votes
Duplicate

[Reflection Probes] GameObjects are black when two GameObjects with Meta...

Progressive Lightmapper

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Sep 02, 2020

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Version/s: 2018.4, 2019.4.5f1, 2021.1

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Open the "SampleScene" Scene 3. Double-click the "Cube" G... Read more

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