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[Profiler] Timeline View Vertical Scroll bar sometimes is not interactab...
How to reproduce: 1. Open the attached "case_1280332.zip" project 2. Open the Profiler 3. Capture some Data 4. Select CPU Usage 5. I... Read more
Removing the USB from a device whilst profiling leaves you unable to cap...
Reproduction steps: 1. Create a new project 2. In the Build settings make sure that Developer Build and Auto Connect are enabled 3. ... Read more
ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce: 1. Open attached project "MemorySnapshotLeakSampleZip.zip" 2. Open the Package Manager and add a local package fr... Read more
Profiler Rendering module and Game window Stats tab display different am...
How to reproduce: 1. Open the attached 'project-1218591.zip' project 2. Enter Play mode 3. In the Game window open the Stats tab and... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
[Profiler] Mouse Scroller is not working for Timeline view in the profil...
Using the Mouse Scroll Wheel on the Thread name section or the scroll bar in Timeline View doesn't scroll, also continuous pressing ... Read more
[Profiler] UI System Preview Window title is not user friendly
The title given to the Previews window is "UnityEditor.UISystemPreviewWindow" Which is not user friendly, refer attached video and s... Read more
[Profiler] 'Show Calls' window groups entries from different callers wit...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler window 3. Enter Play Mode and capture some data 4. Stop profili... Read more
Total System Memory Usage in the profiler is very different with differe...
Steps to reproduce: 1. Open user's attached project "UnityMemoryTestURP.zip" 2. Make and Android developer build with Autconnect Pro... Read more
[Mobile][Profiler] Texture memory not reported correctly in the Profiler...
Reproduction steps: 1. Open the attached project "Addressables Memory Not Reported Repro.zip" 2. Open the Scene "SampleScene" 3. Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects