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Hinge Joint 2D Limits don't restrict GameObjects' rotation when a force ...
How to reproduce: 1. Open the attached project '1297373.zip' 2. Load the 'New Scene' 3. Select 'green' GameObject 4. Enter the Play ... Read more
[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...
The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more
Component variable's label text is not bolded when editing Prefab's Rigi...
Reproduction steps: 1. Open the attached project ("case_1265836-PrefabOverrides.zip") 2. Open the repro scene ("SampleScene") 3. Sel... Read more
Joint2D rotates 360 degrees when disabled and reenabled depending on angle
Reproduction steps: 1. Open user's attached project and scene "ReproJointRotationIssue" 2. Enter Play Mode 3. In Game View, observe ... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce: 1. Open user's attached "CapsuleTest" project 2. Open the "SampleScene" scene Expected result: Red crosses (Rayca... Read more
Particles using World Collision leak through Edge-Collider's points when...
Reproduction steps: 1. Open attached project "ParticlePhysicsTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the particl... Read more
Crash on Physics2D_CUSTOM_GetIgnoreCollision when checking Physics2D.Get...
Reproduction steps: 1. Open the attached project ("1239208.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.3... Read more
Rigidbody2D wake-state linked to other Rigidbody2D when using experiment...
How to reproduce: 1. Open tester-submitted project (sleeptest-updated.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the Con... Read more
BoxCollider2D with an EdgeRadius > 0 results in "Physics2D.queriesStart...
Reproduction steps: 1. Open user's attached project "2d" and scene "SampleScene" 2. Enter Play Mode Expected result: Raycast from b... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps: 1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene" 2. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects