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Edit Collider needs to be clicked every time after making any small chan...
How to reproduce: 1. Open the attached project 2. Double click a prefab "Object" in the Project window to enter the Prefab mode 3. G... Read more
[ContinuousCollisionDetection] If multiple collisions happen in one upda...
Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more
WheelJoint2D does not parse suspension angle from prefab when Asset Seri...
To reproduce: 1. Create new project 2. Add new game object to the hierarchy 3. Add WheelJoint2D component to the game object 4. Set ... Read more
Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d
To reproduce: 1. Create two 2D cubes with colliders 2d 2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigge... Read more
OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances
Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more
Physics2D.Simulate(0) does not trigger OnTriggerEnter2D and OnTriggerExi...
Reproduction steps: 1. Open the attached project "PhysicsSimulateBug.zip" 2. Open the Console Window 3. Enter Play Mode 4. Observe t... Read more
CustomCollider2D does not update properly after call to SetCustomShape(s)
Steps to reproduce: 1. Unzip and load the attached project "CC2D.Zip". 2. Open the "SampleScene". 3. Ensure that "Gizmos" are turned... Read more
Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...
Steps to reproduce: 1. Create a new 3D Project 2. Right-click in the Hierarchy window and select "Create Empty" 3. In the Inspector ... Read more
Description of the Surface Effector 2D "Use Contact Force" option contai...
How to reproduce: 1. Open the attached "case_1396766" project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" GameObject... Read more
Physics2D.DestroyShapes() has an enormous impact on performances even wh...
Reproduction steps: 1. Load the attached "TheBibitesDev.zip" project and download the attached "Broken.bb8settings" file. 2. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow