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0
votes
Duplicate

GameObject with Cloth Component is rising upwards when GameObject is rot...

Physics

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Jul 29, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. In Hierarchy select "NotRotated" GameObject 3. Rotate the GameObject 90 degrees ... Read more

0
votes
Fixed

Physics Debugger doesn't show non-convex mesh colliders after removing n...

Physics

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Mar 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce: 1. Download the tester-attached Scene file(BugScene.unity) 2. Create a new Unity project 3. Import the scene and o... Read more

0
votes
Duplicate

Colliders can be passed through with FirstPersonController if moving ran...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more

0
votes
Fixed

Inertia Tensor is not reset when a collider is removed

Physics

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Aug 02, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Open attached project 2. Open scene test.unity 3. Play the scene - Note the Inertia Tensor values in the top... Read more

0
votes
Won't Fix

Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...

Physics

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Jul 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 93622_repro.zip and open "_Scene" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more

1
votes
By Design

When a parent 3D object is rotating and its scale is changed, the shape...

Physics

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Jul 28, 2017

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Version/s: 2017.1.0f3

A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more

0
votes
Duplicate

Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...

Physics

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Aug 07, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more

0
votes
Duplicate

CapsuleCast won't detect a hit with a mesh, if the direction happens to ...

Physics

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Sep 24, 2021

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Version/s: 2019.4, 2019.4.30f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more

0
votes
Fixed

Setting physics properties in OnValidate() mark the object dirty even wh...

Physics

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Jul 29, 2019

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Version/s: 2019.1.0f2, 2019.1.9f1, 2019.2.0a12, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1172914-OnValidate-dirty") 2. Select the "PlayerController" prefab in the Hier... Read more

0
votes
Fixed

Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...

Physics

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Jun 30, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

How to reproduce: 1. Open the "Breakable_Crash.zip" project 2. Open the "SimpleCity.unity" scene 3. Enter Play Mode 4. In Scene view... Read more

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