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GameObject with Cloth Component is rising upwards when GameObject is rot...
How to reproduce: 1. Open user-supplied project 2. In Hierarchy select "NotRotated" GameObject 3. Rotate the GameObject 90 degrees ... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce: 1. Download the tester-attached Scene file(BugScene.unity) 2. Create a new Unity project 3. Import the scene and o... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce: 1. Open attached project 2. Open scene test.unity 3. Play the scene - Note the Inertia Tensor values in the top... Read more
Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce: 1. Download 93622_repro.zip and open "_Scene" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more
When a parent 3D object is rotating and its scale is changed, the shape...
A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce: 1. Open the attached project ("case_1172914-OnValidate-dirty") 2. Select the "PlayerController" prefab in the Hier... Read more
Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce: 1. Open the "Breakable_Crash.zip" project 2. Open the "SimpleCity.unity" scene 3. Enter Play Mode 4. In Scene view... Read more
All about bugs
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