Search Issue Tracker
By Design
Votes
1
Found in
2017.1.0f3
Issue ID
935757
Regression
No
When a parent 3D object is rotating and its scale is changed, the shape and size of the child object starts changing
A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can happen when scale is changed in Play mode or in Edit mode and then switching to Play mode. Also it doesn't matter if scaling is changed when the parent object doesn't have a children object, they can be attached after the scaling has changed and still the issue appears.
How to reproduce:
1. Open QA's attached project
2. Play the scene
3. Select "Cube" and change its scale
4. Observe how the "BigCube" starts changing its shape and size
Expected result: Child cube does not change its shape and size
Actual result: Child cube starts changing shape and size
Reproducible with: 2017.3.0a2, 2017.2.0b6, 2017.1.0p3, 5.6.0f1, 5.5.0f1, 5.4.1f1
Note: In 2017.3.0a2 and 2017.2.0b6 the child cube is rotating along with the father, but still changes in shape and size
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment