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Duplicate

Votes

0

Found in

2017.1.0f3

Issue ID

939826

Regression

No

Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object with cloth

Physics

-

To reproduce:

1. Open 2 instances of the attached build (see link in the edit)
2. In one instance, press Play, Create and enter the name
3. In another instance, press Play, select the newly created room and press Join
4. In both instances, press Ready
5. Wait for one of the instances to crash

Expected: neither the Editor, nor the build doesn't crash when an object with a Cloth component is destroyed

Reproduced in 5.6.3f1, 2017.1.0f3, 2017.1.0p3, 2017.2.0b6, 20173.0a3, 2017.3.0b3

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