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Duplicate
Votes
0
Found in
2017.1.0f3
Issue ID
939826
Regression
No
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object with cloth
To reproduce:
1. Open 2 instances of the attached build (see link in the edit)
2. In one instance, press Play, Create and enter the name
3. In another instance, press Play, select the newly created room and press Join
4. In both instances, press Ready
5. Wait for one of the instances to crash
Expected: neither the Editor, nor the build doesn't crash when an object with a Cloth component is destroyed
Reproduced in 5.6.3f1, 2017.1.0f3, 2017.1.0p3, 2017.2.0b6, 20173.0a3, 2017.3.0b3
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This is a duplicate of issue #951789