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0
votes
Duplicate

Transform.position is different from rigidbody.position when object is s...

Physics

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Jan 18, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (terratech.zip)2. In Debug Panel tab (Window -> Debug Panel), press Quick... Read more

0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

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Feb 20, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more

1
votes
Fixed

Character Controller's change of position in OnCharacterControllerHit is...

Physics

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Feb 23, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TestMove.zip)2. In Play mode, move the red cube with WASD to touch the whit... Read more

0
votes
Duplicate

Rigidbody with 0.1 mass and (0, 0, 0) velocity sometimes ignores Gravity

Physics

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Feb 26, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Download attached project file and open "main2" Scene2. Enter Play mode (AD to drive the forklift, and WS to mov... Read more

0
votes
By Design

Rigidbody MovePosition does not work when a rigidbody is a child of anot...

Physics

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Mar 12, 2018

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Version/s: 2017.1.2p4, 2017.2.0a4

To reproduce: 1. Open the project, attached by the user (2017.1.zip)2. Enter Play mode3. Observe that "MovingObject (Inside)" game o... Read more

0
votes
Duplicate

Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...

Physics

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Mar 26, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more

0
votes
Duplicate

[iOS] RigidBody is stuttering while moving it with MovePosition()

Physics

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Jun 01, 2018

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Version/s: 2017.2.0b7, 2018.1.2f1

Reproduction steps:1. Open the attached project "StutterTest.zip";2. Build the scene for iOS;3. Launch the project on the device;4. ... Read more

0
votes
Fixed

Rigidbody.centerOfMass is miscalculated

Physics

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Apr 10, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

To reproduce: 1. Open the project, attached by the tester (centerOfMass.zip)2. Open the "scene" scene3. Select ColliderAtRoot game o... Read more

0
votes
Fixed

[Physics] Children rigidbodies are affected by the motion of parent rigi...

Physics

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Mar 29, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

To reproduce:1. Open project2. Play scene Expected vs Actual: after sphere 'breaks' large cube, any of cubes should not start 'flyin... Read more

0
votes
Fixed

Physics layers still interact when unchecked in collision matrix causing...

Physics

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Apr 12, 2018

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Version/s: 2017.2.2p2

Steps to reproduce:1. Download and open the latest attached project(oc link)2. Enter play mode Note: GameObjects are set to layers w... Read more

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