Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
1
Found in
2017.2.0f3
Issue ID
1005564
Regression
No
Character Controller's change of position in OnCharacterControllerHit is ignored
To reproduce:
1. Open the project, attached by the user (TestMove.zip)
2. In Play mode, move the red cube with WASD to touch the white cube
3. The red cube should jump to (0, 0, 0), yet it stays at the same place where it collided with white cube
Expected: change of position of the Character Controller is not ignored in OnCharacterControllerHit
Reproduced in 5.6.5p2, 2017.1.3p1, 2017.2.2f1, 2017.3.1p2, 2018.1.0b8, 2018.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment