Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
1
Found in
2017.2.0f3
Issue ID
1005564
Regression
No
Character Controller's change of position in OnCharacterControllerHit is ignored
To reproduce:
1. Open the project, attached by the user (TestMove.zip)
2. In Play mode, move the red cube with WASD to touch the white cube
3. The red cube should jump to (0, 0, 0), yet it stays at the same place where it collided with white cube
Expected: change of position of the Character Controller is not ignored in OnCharacterControllerHit
Reproduced in 5.6.5p2, 2017.1.3p1, 2017.2.2f1, 2017.3.1p2, 2018.1.0b8, 2018.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
- [M1][Rosetta] Crackling sound when Editor is compiling
- Large delay on SoundHandle.Instance.Destructor when disabling AudioSource
Add comment