Search Issue Tracker
Fixed
Fixed in 6000.4.0a6, 6000.5.0a2
Votes
0
Found in
6000.4.0a3
6000.5.0a1
Issue ID
UUM-122891
Regression
No
Sprite Atlas Asset UI issues
Reproduction steps:
1. Create a new Universal 2D project
2. Create a Sprite Atlas (Create > 2D > Sprite Atlas)
3. Click on newly created Asset
4. Click on Show Platform Settings For dropdown and observe the options
5. Select “New Secondary Texture settings.” Option and observe newly appeared “Delete currently selected settings” button
Actual result: “New Secondary Texture settings.” dropdown option is displayed and “Delete currently selected settings” button is misaligned
Expected result: “New Secondary Texture settings” dropdown option is displayed and “Delete currently selected settings” button is aligned with the dropdown
Reproducible with: 2021.3.58f1, 2022.3.68f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Reproduced on: Windows 11, macOS Sequoia 15.4 (M4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
Add comment