Search Issue Tracker
By Design
Votes
0
Found in
2017.1.2p4
2017.2.0a4
Issue ID
1012731
Regression
Yes
Rigidbody MovePosition does not work when a rigidbody is a child of another object
To reproduce:
1. Open the project, attached by the user (2017.1.zip)
2. Enter Play mode
3. Observe that "MovingObject (Inside)" game object doesn't move as "MovingObject(Outside)" does
Expected: Rigidbody.MovePosition works when a rigidbody is a child of another object
Reproduced: 2017.2.0a4, 2017.2.2p1, 2017.3.1p3, 2018.1.0b11, 2018.2.0a4
Did not reproduce in 2017.1.3p2, 2017.2.0a3
Regression introduced in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment