Search Issue Tracker
By Design
Votes
0
Found in
2017.1.2p4
2017.2.0a4
Issue ID
1012731
Regression
Yes
Rigidbody MovePosition does not work when a rigidbody is a child of another object
To reproduce:
1. Open the project, attached by the user (2017.1.zip)
2. Enter Play mode
3. Observe that "MovingObject (Inside)" game object doesn't move as "MovingObject(Outside)" does
Expected: Rigidbody.MovePosition works when a rigidbody is a child of another object
Reproduced: 2017.2.0a4, 2017.2.2p1, 2017.3.1p3, 2018.1.0b11, 2018.2.0a4
Did not reproduce in 2017.1.3p2, 2017.2.0a3
Regression introduced in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser
Add comment