Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b7
2018.1.2f1
Issue ID
1044548
Regression
Yes
[iOS] RigidBody is stuttering while moving it with MovePosition()
Reproduction steps:
1. Open the attached project "StutterTest.zip";
2. Build the scene for iOS;
3. Launch the project on the device;
4. Observe the Rigidbodies movement.
Expected results: both of cubes are moving silky smooth just like in the Editor.
Actual result: the cube which is moved using MovePosition stutters while moving.
Reproduced on: 2017.2.0b7, 2017.2.3p1, 2017.4.5f1, 2018.1.4f1, 2018.2.0b5, 2018.3.0a1.
Not reproduced on 2017.2.0b6 or lower.
Reproduced on both iPhone 7 (iOS 10.3) and iPhone 5s (iOS 9.3.3).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #971056