Search Issue Tracker

Fixed in Unity 2018.3

Votes

0

Found in

2017.3.1f1

Issue ID

1024453

Regression

Yes

Rigidbody.centerOfMass is miscalculated

Physics

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

To reproduce:

1. Open the project, attached by the tester (centerOfMass.zip)
2. Open the "scene" scene
3. Select ColliderAtRoot game object, the small red dot shows the center of mass
4. Set its scale to (1, 2, 1), observe the center of mass
5. Set its scale back to (1, 1, 1) and observer the center of mass

Expected: rigidbody.centerOfMass is recalculated properly

Reproduced in 2017.2.0a4, 2017.2.2p3, 2017.3.1f1, 2018.1.0f1, 2018.2.0a8
Did not reproduce in 2017.1.3p3, 2017.2.0a3
Regression introduced 2017.2.0a4

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.