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0
votes
By Design

Ragdoll wizard should either be removed or improved

Physics

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Oct 04, 2012

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Version/s: 4.0.0b11

Watch the attached ragdoll.swf. Notice how bad the Ragdoll Wizard window gets when being resized. Also notice that I didn't setup th... Read more

0
votes
Fixed

Character Controller. stepOffset can be set to negative

Physics

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Nov 09, 2012

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Version/s: 4.0.0f5

CharacterController parameter stepOffset validation is missed in runtime, the value can be set as negative, which causes unexpected ... Read more

0
votes
Fixed

Character Controller sets itself enabled on Stop() & Play

Physics

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Dec 12, 2012

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Version/s: 4.0.0f7

Steps to reproduce : - create a new scene and disable the default camera - add the first person controller to the scene - disable C... Read more

0
votes
Fixed

Instantiated Hinge Joint changes behaviour when saving and reloading pro...

Physics

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Dec 16, 2012

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Version/s: 4.0.0f7

Look the user's description and video. Open the "Main Scene", you should see an instantiated "Door", and hit play! Walk to the door... Read more

0
votes
Fixed

Enabling and disabling the setup in the scene changes its length

Physics

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Jan 07, 2013

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Version/s: 4.0.0f7

Steps to reproduce : - open the scene "ConfigurableJointBug" - play the scene - look at the position of link12 - enable and disabl... Read more

0
votes
Fixed

Moving over a flat surface, BoxColliders with rotation frozen on all axe...

Physics

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Jan 19, 2013

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Version/s: 4.0.1f2

To reproduce: 1. Open project Bug Report Orthogonal Movement.zip (attached to mail) 2. Run scene Bug Report Orthogonal Movement 3. M... Read more

0
votes
Fixed

Parented Camera breaks the Physics.Raycast command

Physics

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Feb 17, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - play the scene - press the plus icons within the rectangles on both and press ... Read more

0
votes
Not Reproducible

Having object selected in hierarchy view will cause jerky movement, beca...

Physics

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Feb 19, 2013

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Version/s: 4.0.1f2

Changing the interpolation of a rigid body doesn't update in the editor properly. Reopening a project with interpolation set, it the... Read more

4
votes
Fixed

The SkinnedCloth points get messed up when a SkinnedCloth is added to a ...

Physics

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Mar 06, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the "testscene" - select Male > Robe XXXXXXX from the Hierarchy - Add Com... Read more

0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If... Read more

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