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Fixed in 2017.1.X
Votes
0
Found in
5.5.1f1
Issue ID
888399
Regression
No
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce:
1. Open attached project;
2. Run scene Main;
3. Enter Play mode;
4. In Hierarchy create one more Quad;
5. In the game window use WASD/ right mouse button to navigate on Quads;
6. Check how the ball is flickering on the second Quad.
Actual result: Ball is flickering on the second Quad.
Expected result: Ball should move as smooth as on the first Quad.
Reproduced in: 5.4.5f1; 5.5.1f1; 5.6.0b11; 2017.1.0a2
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