Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f3
Issue ID
907757
Regression
Yes
Editor crashes when the cloth component bending stiffness value is changed
Steps to reproduce:
1. Open user attached project ("softbodyCloth")
2. Create a plane and a cube
3. Add a rigidbody and a cloth component to the the cube
4. Edit constraints and change max distance and penetration to zero
5. Run the scene
6. Change the bending stiffness value
Expected result: editor should not crash when the bending stiffness is changed
Actual result: editor crashes when the bending stiffness is changed
Reproduced in: 2017.1.0b3, 5.6.0p4, 5.6.0f3, 5.6.0b4, 5.6.0b3
Not reproduced in: 5.6.0b2, 5.6.0a1, 5.5.3p2
Regression since: 5.6.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #845868