Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b1
Issue ID
901280
Regression
No
Cloth "Edit Constraints" vertices become white with black artifacts, when object is moved, rotated or scaled
To reproduce:
1. Open new project.
2. Create new Sphere.
3. Add "Cloth Component" to it.
4. Press "Edit Constraints" on that Cloth component.
5. Move, Rotate or Scale the "Sphere" object.
Expected result: vertices stay black.
Actual result: they become white with black artifacts.
Reproducible: 5.3.7p1, 5.4.5p1, 5.5.3f1, 5.6.0f3, 2017.1.0b1
Workaround: Press somewhere else in the scene, and white vertices will be gone.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
This is a duplicate of issue #900651