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Most Activity
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0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

-

Jan 25, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more

0
votes
Fixed

Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...

Physics

-

Jan 06, 2016

-

Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Enter play mode How to get to this state: 1. Create a new vehicle with EasySuspension 2. ... Read more

0
votes
Duplicate

Rotating Rigidbodies with a constant velocity have their velocities affe...

Physics

-

Jan 13, 2018

-

Version/s: 2017.2.0b1, 2017.3.0f3

Reproduction steps: 1. Open the attached project "BugRigidbodyInterpolator.zip"; 2. Open the SceneMain; 3. Observe 3 objects in the ... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

-

Aug 18, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more

0
votes
Fixed

Climbing Character Controller

Physics

-

Mar 23, 2015

-

Version/s: 5.0.0f4

Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

-

Jan 31, 2020

-

Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more

1
votes
Fixed

Turning off and turning on game object with Cloth Component in play mode...

Physics

-

Jan 15, 2018

-

Version/s: 2017.2.1f1

How to reproduce: 1. Open "repro" project 2. Enter "test" scene 3. Enter Play Mode 4. Turn off "Cube" in the inspector 5. Turn on "... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

-

Mar 06, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

-

Jan 03, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more

1
votes
Won't Fix

[Rigidbody] Changing Rigidbody.position does not update transform positi...

Physics

-

Nov 19, 2015

-

Version/s: 5.2.2p4

Steps to reproduce: 1. Open the attached project 2. Open 'default' scene 3. Notice there are two objects, that have the RigidBody.p... Read more

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