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0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more

0
votes
Fixed

Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...

Physics

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Jan 06, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Enter play mode How to get to this state:1. Create a new vehicle with EasySuspension2. Set t... Read more

0
votes
Duplicate

Rotating Rigidbodies with a constant velocity have their velocities affe...

Physics

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Jan 13, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

Reproduction steps:1. Open the attached project "BugRigidbodyInterpolator.zip";2. Open the SceneMain;3. Observe 3 objects in the sce... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

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Aug 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip"2. Open scene "Kettenglieder"3. Run it4. Stand under "Lampe" game ... Read more

0
votes
Fixed

Climbing Character Controller

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more

1
votes
Fixed

Turning off and turning on game object with Cloth Component in play mode...

Physics

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Jan 15, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

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Mar 06, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip"2. Open scene "repro"3. Make sure Console is visible and run the scene4. No... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

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Jan 03, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more

1
votes
Won't Fix

[Rigidbody] Changing Rigidbody.position does not update transform positi...

Physics

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Nov 19, 2015

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open the attached project2. Open 'default' scene3. Notice there are two objects, that have the RigidBody.posi... Read more