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'My Registries' menu not showing up after configuring a scoped registry
'My Registries' menu not showing up after configuring a scoped registry Repro Steps:- From Project Settings > Package Manager, ad... Read more
Cancelling "Add package from disk" dialog prints "Please select a valid ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Click on the plus icon and select 'Add package fr... Read more
As a user, I want Unity to be able to connect to UPM without having to c...
How to reproduce:1. Set UNITY_NOPROXY and UNITY_PROXYSERVER env variables to random values (ex. erwqwe.com)2. Try to launch Unity Ac... Read more
[PackMan] Packages dont refresh in 'All' after removing keyword from sea...
Package Manager Window does not refresh the packages list under "All" after removing keyword from the search field under "My Assets"... Read more
[PackMan] Enable and Disable process does not suspend on clicking on Can...
Enable and Disable process does not suspend on clicking on Cancel button in the Popup Steps to Repro:1. Create a new Project2. Open ... Read more
UPM Package Manager recusively checks out submodules
When adding a custom git repo to the unity package manger, it attempts to recursively checkout the submodules at that tag. Expected ... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
Configure button for Deployment service leads to an empty config window
Steps to reproduce: Open any Unity project Open package manager (Window>Package Manager) Click on the Services tab Select Deploym... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
Asset Store 'Complete Projects' overwriting Project Settings with no war...
How to reproduce:1. Create new project2. Open Window -> Asset Store (this will open up a browser)3. Search for "Particle Pack" (a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS