Search Issue Tracker
Fixed in 2019.4.X
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3
2020.1
2020.1.0b12
2020.2
Issue ID
1253133
Regression
No
[PackMan] Enable and Disable process does not suspend on clicking on Cancel button in the Popup
Enable and Disable process does not suspend on clicking on Cancel button in the Popup
Steps to Repro:
1. Create a new Project
2. Open Window > Package Manager
3. Select Built-in packages
4. Click on Disable button on AI package
5. Click on Disable on "Disable Built-in Package" popup
6. Click on cancel button when disabling process starts
Expected Result:
Disabling process should be suspended
Actual Result:
Disabling and Enabling process is not getting suspended on clicking on Cancel button
Reproducible on: 2020.1.0a14, 2020.1.0b12, 2019.3.16f1, 2018.4.23f1
Environment: Windows only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Resolution Note (fix version 2019.4):
Package Manager: Disable *Cancel* button in the Package Manager progress pop-up.
Resolution Note (fix version 2020.1):
Package Manager: Disable *Cancel* button in the Package Manager progress pop-up.
Resolution Note (fix version 2019.4):
Cancel option is not clickable anymore