Search Issue Tracker

0
votes
Fixed

Crash on Editor exit caused by race condition in Mono

Mono

-

Oct 04, 2019

-

Version/s: 2018.1

There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped#1 ... Read more

1
votes
Won't Fix

Temp Alloc in mono Heap won't be GCed

Mono

-

Feb 13, 2020

-

Version/s: 2018.4, 2018.4.13f1

Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more

0
votes
Fixed

Debugger can not be attached and Unity crashes on exit after that (.NET ...

Mono

-

Jul 12, 2017

-

Version/s: 2017.2.0b3

Reproduction steps:1. Open project attached (case_923000-ReflectionTest.zip).2. Open script "Reflections.cs".3. Try to attach debugg... Read more

0
votes
Won't Fix

MemoryExtensions.IndexOf allocates gigabytes of memory when using String...

Mono

-

Mar 31, 2023

-

Version/s: 2021.3.22f1, 2022.2.11f1, 2023.1.0b6, 2023.2.0a7

Reproduction steps:1. Open the attached project “IndexProject“2. Enter The Play Mode3. Observe the Console Expected result: MemoryEx... Read more

0
votes
Won't Fix

[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...

Mono

-

Jan 09, 2020

-

Version/s: 2017.4, 2018.4.12f1, 2020.1

How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more

0
votes
Won't Fix

[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...

Mono

-

May 30, 2022

-

Version/s: 2020.3.34f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

-

Jan 01, 2022

-

Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more

1
votes
Third Party Issue

“CreateClientHandler: Exception: The method or operation is not implemen...

Mono

-

Mar 31, 2023

-

Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the user’s attached “ClientMaxConnections.zip” project2. Open the “SampleScene” Scene (Assets > Scenes &... Read more

4
votes
Duplicate

Time zone conversions fail on iOS, Android and WebGL devices when using ...

Mono

-

Jul 24, 2017

-

Version/s: 2017.1.0p1

.ToLocalTime() fails to convert time on iOS, Android and WebGL..ToLocalTime() works as expected on Mac and Windows standalone builds... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.