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0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

-

Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

-

Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
Won't Fix

Script fails to transform Camera position in build only

Mono

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Jul 03, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the attached project and enter the Play mode2. Select "Singleplayer" -> "New Game" -> "Player - Playe... Read more

1
votes
Won't Fix

[.NET 4.6] Editor crashes in mfplat.dll when calling CSCore method on .N...

Mono

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Sep 30, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1.Open attached “CSCoreCrash.zip” Unity project2.Download attached 'Test.mp3' file3.Select 'SongLoader' object in... Read more

0
votes
Fixed

Debugger can not be attached and Unity crashes on exit after that (.NET ...

Mono

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Jul 12, 2017

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Version/s: 2017.2.0b3

Reproduction steps:1. Open project attached (case_923000-ReflectionTest.zip).2. Open script "Reflections.cs".3. Try to attach debugg... Read more

2
votes
Fixed

Performance regression with Guids in HashSets and .Net 4.6

Mono

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Jul 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project (GuidPerformanceRegression)2. Test the "GuidPerformanceComparison"3. Notice that th... Read more

7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

-

Jan 01, 2022

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more

0
votes
Won't Fix

[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...

Mono

-

Jan 09, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.1

How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more

0
votes
Fixed

[Package Manager] Windows standalone x64 built with "Development Build" ...

Mono

-

Nov 30, 2017

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Version/s: 2018.1.0a7

Reproduction steps: 1. Open "alk-client.zip" project2. Build for Windows x64 (With "Development Build" and "Script Debugging")3. Lau... Read more

4
votes
Duplicate

Time zone conversions fail on iOS, Android and WebGL devices when using ...

Mono

-

Jul 24, 2017

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Version/s: 2017.1.0p1

.ToLocalTime() fails to convert time on iOS, Android and WebGL..ToLocalTime() works as expected on Mac and Windows standalone builds... Read more

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