Search Issue Tracker
Fixed in 2017.3.X
Votes
0
Found in
2017.2.0b3
Issue ID
930244
Regression
Yes
Debugger can not be attached and Unity crashes on exit after that (.NET 4.6)
Reproduction steps:
1. Open project attached (case_923000-ReflectionTest.zip).
2. Open script "Reflections.cs".
3. Try to attach debugger to Unity.
Notes: It can also be achieved in new project with any script.
Expected result: Debugger will be attached.
Actual result: Debugger is not attached. When closing Editor, it crashes.
Reproduced on: 2017.2.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment