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Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
7
Found in
2021.2.0a18
2021.2.0f1
2022.1
Issue ID
1391935
Regression
Yes
Crash on GC_push_all when updating custom mesh generation
Reproduction steps:
1. Open the user's attached project
2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene
3. Select GameObject "RootCurve" from the Hierarchy
4. In the "Curve3D" Script component change values of "Vertex Density" and "Ring Point Count"
Expected result: Editor doesn't crash after changing parameters
Actual result: After some time Editor throws a "Fatal error in GC: Unexpected mark stack overflow" error and crashes
Reproducible with: 2021.2.0a18, 2021.2.6f1, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.0a17
First lines of stacktrace:
x00007FF96240C496 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\mark.c:1379] GC_push_all
0x00007FF96219709B (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\boehm-gc.c:787] mono_push_other_roots
0x00007FF962409B3A (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\mark.c:457] GC_mark_some_inner
0x00007FF9624099EB (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\mark.c:522] GC_mark_some
0x00007FF962412CAD (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\alloc.c:832] GC_stopped_mark
0x00007FF9623FDAEC (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\alloc.c:705] GC_collect_a_little_inner
0x00007FF9623FBE69 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\external\bdwgc\alloc.c:1563] GC_allocobj
Note:
- it may take a few minutes to reproduce the crash
Comments (3)
-
rt_jscott
Feb 11, 2022 22:25
Yes this is really a problem. I would love any information how how to avoid this problem!
-
xAdamQ
Jan 22, 2022 23:48
This issue is a nightmare on all platforms, I hope a fix!
-
dduttonnc
Jan 06, 2022 03:53
I have this same issue as well.
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a5
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b14
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.17f1