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3
votes
Active

[Android] OpenURL() doesn't open local files on > Android 6 if Target AP...

Mobile

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Sep 22, 2018

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Version: 2018.2.2f1

Steps to reproduce: 1. Open QA attached project 2. Add a file (preferably an image (included in the project)) to the persistantDataP... Read more

0
votes
Active

[Android] App freezes/hangs instead of fatally crashing with Unhandled C...

Mobile

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Oct 08, 2018

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Version: 2018.3.0b4

Steps to reproduce: 1. Open QA attached project 2. Build & Run on Android device 3. Click the button to crash the application 4. Not... Read more

1
votes
Active

[iOS] "MapFileParser.sh: Permission denied" when building Xcode project ...

Mobile

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Aug 18, 2018

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Version: 2018.2.4f1

Reproduction steps: 1. Build an empty iOS project from a Windows machine directly to a shared macOS folder. - Use build pipeline s... Read more

0
votes
Fixed

[Android][Windows] template variable DIR_UNITYPROJECT on Windows does no...

Mobile

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Oct 05, 2018

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Version: 2018.2.11f1

Steps to reproduce: 1. Open user attached project 2. Go to Assets/Plugins/Android folder and open mainTemplate.gradle 3. Observe tha... Read more

0
votes
Active

[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...

Mobile

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Sep 24, 2018

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Version: 2018.3.0b2

How to reproduce: 1. Open Unity project "1084190-repro" 2. Build on a device -- Notice that application crashes on launch Reproduce... Read more

0
votes
Fixed

[Android] Object becomes brighter when GrabPass is used and Color Space ...

Mobile

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Oct 08, 2018

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Version: 2017.4.7f1

How to reproduce: 1. Open attached Unity project 2. Build scene "111" on a device 3. Press "switch hdr" Expected result: Plane gets... Read more

3
votes
Active

[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19

Mobile

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Sep 21, 2018

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Version: 2018.1.0f2

Steps to reproduce: 1. Open QA stripped project 2. Build apk 3. Deploy to Android Emulator (AVD) with API <= 19 4. Wait a minute unt... Read more

0
votes
Active

[LWRP] Specific Samsung device performance degradation with GLES2 when u...

Mobile

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Oct 05, 2018

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Version: 2018.3.0b4

To reproduce: 1. Open the TestPerf project; 2. Switch platform to Android; 3. Set OpenGLES2 as Graphics API; 4. Build and run on Sa... Read more

0
votes
Fixed

[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...

Mobile

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Oct 01, 2018

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Version: 2017.3.0b1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Application crashes when the scene is ran Exp... Read more

0
votes
Fixed

[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...

Mobile

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Sep 18, 2018

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Version: 2018.2.1f1

To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity 2. Open "DebugScene" scene 3. Build for iOS 4. Deploy... Read more

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