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4
votes
Active

[iOS] [MFI Controller] Input.GetButtonDown fires multiple times when hol...

Mobile

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Mar 08, 2019

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Version: 2018.3.8f1

Reproduction steps: 1. Connect a gamepad controller to an iOS device. 2. Open the attached "1135106.zip (17.4 KB)" project. 3. Build... Read more

0
votes
By Design

Android Vulkan corrupted rendering when there is no camera in the scene

Mobile

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Mar 21, 2019

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Version: 2018.3.9f1

Steps to reproduce: 1. Open attached project 2. Build for Android -Rendering is incorrect(see image) Reproduced on: 2018.3.10f1, 20... Read more

0
votes
Active

[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...

Mobile

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Mar 14, 2019

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Version: 2019.1.0b6

To reproduce: 1. Using Unity hub create a new project with LWRP template 2. In player settings switch graphics API to GLES2 or GLES... Read more

0
votes
Fixed

[Mali] Procedural skybox has black ground on Mali-400 MP GPU

Mobile

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Feb 13, 2019

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Version: 2019.1.0b3

To reproduce: 1. Open the attached project; 2. Make sure Procedural Skybox ("Skybox_mat") is set as Skybox Material in Lighting Set... Read more

0
votes
Duplicate

[2017.4][GLES3][Android] Textures of a specific width are rendered incor...

Mobile

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Feb 21, 2019

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Version: 2017.4.20f1

Repro steps: 1. Open attached project 2. Make sure the Graphics API is set to GLES3 3. Build and Run on Android 4. Observe the two t... Read more

0
votes
Active

After enabling "ARCore Required" option in ARCore project settings, Edit...

Mobile

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Feb 26, 2019

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Version: 2019.1.0b4

Steps to reproduce: 1. Open attached project 2. Build for Android -"Building "AR Required" app. Use 'Edit > Project Settings > ARCor... Read more

0
votes
Fixed

[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...

Mobile

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Feb 26, 2019

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Version: 2018.3.6f1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the two models Actual: The left figure is glitching ou... Read more

0
votes
Active

[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...

Mobile

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Feb 15, 2019

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Version: 2018.3.5f1

Repro steps: 1. Open QA attached project "repro_1127825" 2. Build and Run on a mobile device 3. Touch the Input Field 4. Observe the... Read more

0
votes
Active

[Android] Incorrect Input.compass.trueHeading direction

Mobile

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Feb 20, 2019

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Version: 2018.3.4f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Rotate the phone from lying down position t... Read more

0
votes
Active

[Metal] GPU fails when using glow effect after running an app for a minute

Mobile

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Feb 08, 2019

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Version: 2018.2.20f1

1. Open the attached project 2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform 3. Build for iOS and deploy ... Read more

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