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0
votes
Fixed

[Android][OpenGLES3] Linear Color Space fails on Android 8.0 Adreno devices

Mobile

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May 07, 2019

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Version: 2018.3.14f1

Steps to reproduce: 1. Open attached project and make a android build 2. Open app on android 8.0 device, you will see a black screen... Read more

0
votes
Active

[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...

Mobile

-

May 02, 2019

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Version: 2019.1.0f2

Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Press the button and observe that the video does... Read more

0
votes
Active

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version: 2018.3.4f1

Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more

0
votes
Fixed

[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...

Mobile

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Mar 14, 2019

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Version: 2019.1.0b7

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch platform to iOS 3) Leave Metal as the only Graphics API in... Read more

1
votes
Duplicate

The View is upside-down, and the Rotation on the Vertical Axis is invert...

Mobile

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May 02, 2019

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Version: 2019.1.0f2

To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity 2. Open "HelloVR" scene 3. Build for iOS 4. Deploy the... Read more

1
votes
Active

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

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May 03, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Create a new project 2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to De... Read more

0
votes
Active

[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...

Mobile

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Apr 30, 2019

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Version: 2019.1.0f2

Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more

0
votes
Active

[Android][GLES3] Images are rendered after a delay on some devices

Mobile

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Apr 09, 2019

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Version: 2017.4.23f1

Repro steps: 1. Open QA attached project "repro_1144830" 2. Set the Graphics API to GLES3 in the Player Settings 3. Build and Run on... Read more

0
votes
Not Reproducible

[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...

Mobile

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Apr 18, 2019

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Version: 2018.3.5f1

Summary: - In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which c... Read more

0
votes
Active

[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...

Mobile

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Apr 23, 2019

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Version: 2018.3.13f1

Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more

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